Friday, 30 March 2012

Piper's Pet Cat


So with the recent YCS, Piper decks have been becoming more popular. The deck has tremendous draw power and all those sacky Chaos cards that make it oh so fun to play, and I thought I would post my version.



2 Tragoedia
1 Black Luster Soldier – Envoy of the Beginning
1 Gorz the Emissary of Darkness
2 Caius the Shadow Monarch
2 Chaos Sorcerer
3 Maxx “C”
3 Mystic Piper
3 Kinka-Byo
3 Battle Fader
3 Effect Veiler
2 D.D. Crow
1 Symphonic Warrior Basses
1 The Fabled Catsith

3 Creature Swap
2 Pot of Duality
2 Mystical Space Typhoon
1 Allure of Darkness
1 Dark Hole
1 Heavy Storm
1 Monster Reborn
1 Mind Control
1 One For One

1 T.G. Blade Blaster
1 Must Wurm
1 Scrap Dragon
1 Stardust Dragon
1 Black Rose Dragon
1 Arcanite Magician
1 Brionac, Dragon of the Ice Barrier
1 T.G. Hyper Librarian
1 Ally of Justice – Catastor
1 The Fabled Unicore
1 Armory Arm
1 Formula Synchron

1 Number 39: Utopia
1 Leviair the Sea Dragon
1 Wind-Up Zenmaines

Now this is nothing at all like the YCS version but I’ve had it since before then so this is not too surprising, I plan to make another later on taking the YCS version into account. This build functions in an extremely passive-aggressive manner, taking advantage of the opponent’s plays to advance its own position and stockpiling with Piper and Kinka all the while.

It has a total of 16 Level 1 monsters so double draws off Piper occur frequently. Fader, Gorz, Tragoedia, Veiler, Maxx “C”, and D.D. Crow all being taken into account also gives it a total of 14 hand traps, meaning committing to the field is rarely a necessity and first turn shenanigans can be hard to get off.

Caius the Shadow Monarch is for gamewinning plays, if I can drop it properly I’ll usually win that duel. Its dead sometimes, but in that case I’ll usually just discard it for another dark in the grave. This is pretty easy to do, the deck has a massive hand the majority of the time and I often have to discard at the end phase.

Which is where my favourite bit of tech comes in, The Fabled Catsith. Just taking a turn and not seeing the need to make a commitment preps it to destroy anything the opponent has face-up that could be causing you problems.

Symphonic Warrior Basses is a recurring Tuner thanks to Kinka, and with your massive hand it can be reshaped into a pretty high level. Creature Swap and Mind Control take advantage of this further, and combined with Tragoedia you can make basically any level you like.

The rest of it seems fairly self-explanitory, with the exception of the extra deck. The Fabled Unicore is run because it can be played with Catsith, but Fabled Ragin is not because your hand is unlikely to ever diminish that much. T.G. Blade Blaster is for Formula Synchron Mind Control plays, its generic so a better choice than Shooting Star Dragon; you see Scrap Dragon just as often as Stardust Dragon these days anyway.

Peace guys.

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